Types of EMPLOYMENT
Full Time - Full time employment is when someone works for around 8 hours a day, 45 hours a week.
Part Time - Part time employment is when someone works for less than 30 hours a week on certain days.
Freelance - Freelance is when someone works for whichever company need their skill. They will work for said company until the work they were needed for is complete.
Self Employment - Self employment is when someone works for themselves either from home or a business.
Voluntary - Voluntary work is when someone works for a company or for someone in the community to help out without getting paid to do so.
Jobs in the Game industry
QA Tester - Quality Assurance Technicians, or Testers, perform a vital role. They test, tune, debug and suggest the detailed refinements that ensure the quality and playability of the finished game. They play-test the game in a systematic way, analysing the game’s performance against the designer’s intentions, identifying problems and suggesting improvements. Once this has been done they usually create a written document explaining the good and bad parts, as well as all the problems they encountered.
There are no formal qualifications, however some knowledge programming knowledge and experience would be a bonus. You also need to be an avid gamer who enjoys playing games and know what makes a good game.
There are no formal qualifications, however some knowledge programming knowledge and experience would be a bonus. You also need to be an avid gamer who enjoys playing games and know what makes a good game.
Game Designer - Game Designers devise what a game consists of and how it plays. They plan and define all the elements of a game: its setting, structure, rules, story flow, characters, the objects, props, vehicles, and devices available to the characters; interface design; and modes of play.
You don’t need a specific qualification to be a Game Designer. However, most people entering the industry are graduates.
You don’t need a specific qualification to be a Game Designer. However, most people entering the industry are graduates.
External Producer - The External Producer is responsible for ensuring the successful delivery of a game, while working externally from the development team.
There is no set route for you to follow in becoming an External Producer, but it is not an entry-level role. You will usually need to have over five years’ experience in games development, and will have worked on several commercially available titles.
There is no set route for you to follow in becoming an External Producer, but it is not an entry-level role. You will usually need to have over five years’ experience in games development, and will have worked on several commercially available titles.
Level Editor - The Level Editor defines and creates interactive architecture for a segment of a game, including the landscape, buildings and objects.
There are no specific qualifications but once again most people that aim for this role are graduates.
There are no specific qualifications but once again most people that aim for this role are graduates.
This is an example of a CV i wrote focused around the gaming/media sector.
I also managed to get in touch with David Gaider who is the lead writer at BioWare. I asked him 3 questions altogether, one being: How did you get into the gaming industry, How did you come to work at BioWare and the third was: What made you want to pursue a career in the gaming industry. David got back to me within a couple of days of me sending the email and he made a brief answer for the questions, however he linked to a blog post he did on himself. The link to the post is here: http://dgaider.tumblr.com/post/85875894074/about-me